Working on a project game, MARCUS, I needed to create a handful of axes. For reasons. You probably don't want to know right now. But, low poly aces are super fun to make.
Artwork filed under Blender
Blender is the free, open-source 3D digital art tool used to make some fantastic pieces.
The Moon Over Lothorian – Fantasy Art
An amalgamation of several photos and 3D designs. This fantasy art turned out so interesting. I so wish I had the original for this piece as it was such a fun conceptual bit to work on.
3D Gate Concept
A concept piece for an early game. The player would need to find a way to open the gate to continue the story and game. While the game itself was never finished, the story still burns in our head!
3D House Concept
Through the years I’ve created different pieces to represent scenes in books I’ve worked on. This was the front porch of one Sam Hall, a former military officer.
GreyHalo – The Encroaching Darkness EP
The follow-up release, GreyHalo stepped up the game by releasing the EP "The Encroaching Darkness". The concept of the image is a darkness that is striving to hold backlight. The stones surrounding the blinding light represent that dark, dismal hellscape threatening...
GreyHalo – Re:New (Single)
When GreyHalo returned, it was clear that a gritty and dynamic artwork for their single was needed. This abstract design represents a renewal of the GreyHalo music and continuation from where it left off.
Make Like Low Poly Trees and Get Out of Here
I’ve always enjoyed using Blender to create random designs. For a while, I was experimenting with different techniques to do this. I created three versions of these low poly trees in Blender.
The (Lowpoly) Island Remains
This was a work in progress. A concept created specifically to grow skills in Blender. It was also used to prototype game ideas in Unity to great effect. Sadly, that Unity game render is gone. Lost to time and space. But the island remains.
Space Corridor
In space, the corridors are longer and colder than even your darkest nightmares. Especially when you're the one to clean them. Testing some rendering and modeling techniques, as well as lighting.
Alien Head Sculpt
While this sounds like a fun, 90s ska band, this was an experiment in using the Blender sculpting tools (pre, 2.5 updates eons ago) and some lighting. Rendered using the internal Blender rendering.